Matt's Podcast #2: Absolutely Reticulous
If this is Syndicate, shoot me now.It's a smorgasbord of topics this week as I take on the question of "What the hell happened to modern CRPGs?" Why is everything becoming a first-person shooter game?...
View ArticleThe Time Police (Working Towards a Pitch)
I've been working on this thing I'm calling a game pitch for a few weeks now and thought it was time to put it out there to see what people think of the general concept. In a nutshell, this is Deus Ex...
View ArticleMatt chats Twisted Metal and Warhawk with code monkey Jay Barnson
This week debuts my new interview series with the Rampant Coyote, aka Jay Barnson. You probably know Jay from his blog and game site, as well his fantastic indie CRPG Frayed Knights: The Skull of...
View ArticleJay Barnson on CRPGs and Frayed Knights
Jay is back this week to talk more about his work on Frayed Knights and its many inspirations and precedents, including his favorite CRPG--Ultima VII. NOTE: The above video has some missing footage...
View ArticleMatt Chat 127: Jay talks piracy and DRM for indie games
Hi, guys, this week Jay and I chat about the sales of Frayed Knights and the apparent effect that massive piracy has had on their rapid decline. While Jay acknowledges that DRM has its...
View ArticleBill's Darklands Slog 001
I'm still not sure if I'm going to make this a formal slog or not, or even how long I'll keep this up, but for what it's worth, this counts as the first Darklands play entry. As mentioned, I've been...
View ArticleMatt Chat 133: Gothic Time
It's Gothic time! Yes, finally, after countless requests, Matt Chat covers the 2001 German CRPG Gothic. Of course, this game launched a trilogy, and apparently Risen is keeping the lineage alive. Lots...
View ArticleMatt Chat 142: Wasteland
Wasteland! By now, everybody who has ever been a fan of this game knows about Brian Fargo's Kickstarter project to make the sequel. So, naturally, I decided this week to take a look at the hallowed...
View ArticleNothing Adds Up & The Dice Are Loaded - part 2 of ?
All right folks, this time I'm back to cover the second topic for this pair (group? series?) of articles. (As an aside: I have NO idea exactly how or why my stuff turns into multi-part explorations--it...
View ArticleMatt Chat 153: The Jennell Jaquays Interview: The Dungeoneer
Hi, guys! I'm back this week with one of the rare female guests to grace Matt Chat, Jennell Jaquays, one of the true greats of role-playing. Jennell has done lots of videogame work--including the...
View ArticleAvalon Hill's Telengard for Z-90 or H/Z-100 with CP/M-85 and MBASIC: A casual...
Telengard (Z-90/H/Z-100 version)This right-after-the-fact casual blog posting will be about the rarest known version of Telengard, one that has not previously been documented in otherwise exhaustive...
View ArticleMatt's Podcast 14: Tales of Illyria with Chad Mannicia
Tales of IllyriaI have a special treat this week for all of you indie CRPG fans! Chad Mannicia, programmer/designer of the upcoming Tales of Illyria game, was kind enough to sit down for over an hour...
View ArticleMatt's Podcast 15: Sword of Fargoal 2 with Jeff McCord
Fargoal 2: Oh, yeah!!!This audio podcast features an interview with Jeff McCord, who's launched a Kickstarter campaign I think you ought to support right now.Download the podcast here.Jeff McCord,...
View ArticleMatt Chat 167: Josh Sawyer on Project Eternity
Hi, guys! This week I decided to interrupt my Sandy Petersen interview (don't worry, he'll be back next week) to bring you an update from Josh Sawyer on the Project Eternity kickstarter project. Josh...
View ArticleWhat I'd Like to See in an "Old School" CRPG
Shaker: Like a Polaroid picture.By now, I'm sure everyone has heard about how Brathwaithe and Hall pulled the plug on their Shaker RPG Kickstarter. I had pledged $100 to this one, mostly because the...
View ArticleSkyrim, now with Disco Soundtrack
Skyrim: Designed by John Romero and John Carmack.Modern CRPGs are console shooters. And that pisses me off. But how did they get this way? Last week I wrote about some features I'd like to see in a...
View ArticleMatt Chat 171: Josh Sawyer on Icewind Dale and Neverwinter Nights
This week I'm back with Josh Sawyer to continue our chat about his history and game design philosophy. Josh started off as a web master at Interplay, but made such a positive impression on the...
View ArticleCRPGs as Learning Tools
In my book Dungeons & Desktops, I wrote in the introduction that I think CRPGs are the greatest learning tools ever designed. To my shame, however, I did not properly defend that statement--at...
View ArticleMatt Chat 176: Eye of the Beerholder
Hi, guys! I'm back this week with another fan request: Eye of the Beholder! Produced in 1991 by Westwood Associates for SSI, EOB was an attempt to wed AD&D rules to Dungeon Master-style gameplay....
View ArticleMatt Chat 187: Lord British on Shroud of the Avatar
This week, I'm pleased to present a very special guest: Richard "Lord British" Garriott, the father of computer role-playing games. I'm sure this man needs no introduction with you guys. We talk mostly...
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